Maya Nurbs 汽车坐椅建模
翻译说明: 为了让大家更能理解这个教程,我并不翻译其中一些命令,这样可以让一些初学者 ( 不是很熟悉 Maya Nurbs 建模命令 ) 更快找到这些命令。另:我的英文不好,所以在翻译的时候会有一些不足之处,如果有让你发笑的地方,请你给我提醒,我将更改过来 , 我的 Email: chinacache@163.com.
希望可以和大家一同进步!
Rendered using Maya 4.0 (Software Render)
Create Seat Gear Rotater
From Front view, create aTulaoshi.Com beveled gear profile (pic 1) and bevel plus it (Width 0.5, Depth 0.5, Extrude Depth 1.5 and Outer Style curve Convex Out) (pic 2).
在前视窗中创建齿轮的轮廓曲线 (pic 1) 并用 bevel plus 它 ,bevel 的取值 (Width 0.5(Width 0.5, Depth 0.5, Extrude Depth 1.5 和 Outer Style curve Convex Out)(pic 2).
(本文来源于图老师网站,更多请访问http://m.tulaoshi.com/shejiruanjian/)pic 1
pic 2
Next, create another profile curve (pic 3) and bevel plus it (Width 0.1, Depth 0.1, Extrude Depth 0.2 and Outer Style Curve Concave In) (pic 4)
(本文来源于图老师网站,更多请访问http://m.tulaoshi.com/shejiruanjian/)接下来,创建另一条曲线 (pic 3) 并 bevel plus 它,取值如下 (Width 0.1, Depth 0.1, Extrude Depth 0.2 and Outer Style Curve Concave In) (pic 4).
pic 3
pic 4
Create a NURBS cylinder (6 spans), rotate to 90° and rescale it smaller and drag to the center of the bottom right circle corner (pic 5). From side view, tweak the right-end CV's and rescale them smaller (very small until it looks like they are touching each other) (pic6).
You could use front view zoom to check it, and then adjust 2 more right CV's and drag to the left, until it looks like this image (pic 7), and then duplicate this cylinder and hide the new one (copied) , errh what is this ? Duplicate ?... You will know later :)
创建一个 Nurbs 圆柱体 (spans 为 6), 旋转 90 度 , 并将它缩小移动到如 (fig 5) 所示,切换到侧视窗, 拉伸最右排的 CV 点并将其缩到看上去合成一点为止 .(pic 6) 你可以切换到前视窗当中放大来检查它,接着调整最右边的两排 CV 点 ( 包含我们所缩小的那一排 ) ,并将它们向左移动到如 (pic 7) 所示 , 调整好后复制这个曲面,并将复制出来的曲面隐藏起来,为什么 ? 向下看你就会明白的 ...
pic 5
pic 6
pic 7