打字游戏

潇洒锋少哥

潇洒锋少哥

2016-02-19 21:32

下面这个打字游戏教程由图老师小编精心推荐选出,过程简单易学超容易上手,喜欢就要赶紧get起来哦!
#define MAXCOUNT 100
  #define FALLSTEP 5
  #define SCREENW 60
  #define SCREENH 19
  #define USERNAME "hmz"
  #include stdio.h
  #include stdlib.h
  #include dos.h#define FULLBLOCK 219
  int Alphabit[26][5][5]={0,0,1,0,0,
                          0,1,0,1,0,
                          1,1,1,1,1,
                          1,0,0,0,1,
                          1,0,0,0,1,      /* A */                        1,1,1,1,0,
                          1,0,0,0,1,
                          1,1,1,1,0,
                          1,0,0,0,1,
                          1,1,1,1,1,      /* B */                        0,1,1,1,0,
                          1,0,0,0,1,
                          1,0,0,0,0,
                          1,0,0,0,1,
                          0,1,1,1,0,      /* C */                        1,1,1,1,0,
                          1,0,0,0,1,
                          1,0,0,0,1,
                          1,0,0,0,1,
  
                           1,1,1,1,0,      /* D */                        1,1,1,1,1,
                          1,0,0,0,0,
                          1,1,1,1,0,
                          1,0,0,0,0,
                          1,1,1,1,1,      /* E */                        1,1,1,1,1,
                          1,0,0,0,0,
                          1,1,1,1,0,
                          1,0,0,0,0,
                          1,0,0,0,0,      /* F */                        0,1,1,1,0,
                          1,0,0,0,0,
                          1,0,1,1,0,
                          1,0,0,1,0,
                          0,1,1,1,0,      /* G */                        1,0,0,0,1,
                          1,0,0,0,1,
                          1,1,1,1,1,
  
                           1,0,0,0,1,
                          1,0,0,0,1,      /* H */                        0,1,1,1,0,
                          0,0,1,0,0,
                          0,0,1,0,0,
                          0,0,1,0,0,
                          0,1,1,1,0,      /* I */                        0,1,1,1,0,
                          0,0,1,0,0,
                          0,0,1,0,0,
                          1,0,1,0,0,
                          0,1,0,0,0,      /* J */                        1,0,0,1,0,
                          1,0,1,0,0,
                          1,1,0,0,0,
                          1,0,1,0,0,
                          1,0,0,1,0,      /* K */                        1,0,0,0,0,
                          1,0,0,0,0,
  
                           1,0,0,0,0,
                          1,0,0,0,0,
                          1,1,1,1,0,      /* L */                        0,1,0,1,0,
                          1,0,1,0,1,
                          1,0,1,0,1,
                          1,0,1,0,1,
                          1,0,1,0,1,      /* M */                        1,0,0,0,1,
                          1,1,0,0,1,
                          1,0,1,0,1,
                          1,0,0,1,1,
                          1,0,0,0,1,      /* N */                        0,1,1,1,0,
                          1,0,0,0,1,
                          1,0,0,0,1,
                          1,0,0,0,1,
                          0,1,1,1,0,      /* O */                        0,1,1,1,0,
  
                           1,0,0,0,1,
                          1,1,1,1,0,
                          1,0,0,0,0,
                          1,0,0,0,0,      /* P */                        0,1,1,1,0,
                          1,0,0,0,1,
                          1,0,0,0,1,
                          0,1,1,1,0,
                          0,0,0,0,1,      /* Q */                        0,1,1,1,0,
                          1,0,0,0,1,
                          1,1,1,1,0,
                          1,0,1,0,0,
                          1,0,0,1,0,      /* R */                        0,0,1,1,0,
                          0,1,0,0,1,
                          0,0,1,0,0,
                          0,1,0,1,0,
                          0,0,1,1,0,      /* S */                        1,1,1,1,1,
  
                           0,0,1,0,0,
                          0,0,1,0,0,
                          0,0,1,0,0,
                          0,0,1,0,0,      /* T */                        1,0,0,0,1,
                          1,0,0,0,1,
                          1,0,0,0,1,
                          1,0,0,0,1,
                          0,1,1,1,0,      /* U */                        1,0,0,0,1,
                          1,0,0,0,1,
                          1,0,0,0,1,
                          0,1,0,1,0,
                          0,0,1,0,0,      /* V */                        1,0,0,0,1,
                          1,0,0,0,1,
                          1,0,1,0,1,
                          0,1,0,1,1,
                          1,0,0,0,1,      /* W */                        1,0,0,0,1,
  
                           0,1,0,1,0,
                          0,0,1,0,0,
                          0,1,0,1,0,
                          1,0,0,0,1,      /* X */                        1,0,0,0,1,
                          0,1,0,1,0,
                          0,0,1,0,0,
                          0,0,1,0,0,
                          0,0,1,0,0,      /* Y */                        1,1,1,1,1,
                          0,0,0,1,0,
                          0,0,1,0,0,
                          0,1,0,0,0,
                          1,1,1,1,1,      /* Z *
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