1、首先,是绘制菜单和工具栏图标时,会将图像白色部分作为透明色,导致图像缺损非常难看,如下图所示:
查看XPMenu的源代码,图标是通过TXPMenu.DrawIcon函数绘制的,函数内计算了图标显示的位置、调用GrayBitmap、DimBitmap、DrawBitmapShadow等函数对图像进行了处理,并将图像的Transparent设为true,再查看GrayBitmap、DimBitmap、DrawBitmapShadow函数并没有发现会导致透明色计算错误的代码。再往回找,终于在TXPMenu.MenueDrawItem和TXPMenu.ToolBarDrawButton里发现了问题,先来看看TXPMenu.MenueDrawItem:
procedure TXPMenu.MenueDrawItem(Sender: TObject; ACanvas: TCanvas; ARect: TRect;
Selected: Boolean);
beign
.....
//-------
if HasBitmap then
begin
B.Width := FMenuItem.Bitmap.Width;
B.Height := FMenuItem.Bitmap.Height;
// +jt
//B.Canvas.Brush.Color := FTransparentColor; // ACanvas.Brush.Color;
B.Canvas.Brush.Color := B.Canvas.Pixels[0, B.Height - 1];//"Todd Asher" ashert@yadasystems.com
B.Canvas.FillRect(Rect(0, 0, B.Width, B.Height));
FMenuItem.Bitmap.Transparent := true;
FMenuItem.Bitmap.TransparentMode := tmAuto;
B.Canvas.Draw(0,0,FMenuItem.Bitmap);
// +jt
end;
if HasImgLstBitmap then
begin
{$IFDEF VER5U}
if FMenuItem.Parent.SubMenuImages nil then
begin
ImgListHandle := FMenuItem.Parent.SubMenuImages.Handle;
ImgIndex := FMenuItem.ImageIndex;
B.Width := FMenuItem.Parent.SubMenuImages.Width;
B.Height := FMenuItem.Parent.SubMenuImages.Height;
// B.Canvas.Brush.Color := FTransparentColor; // ACanvas.Brush.Color; // +jt
B.Canvas.Brush.Color := B.Canvas.Pixels[0, B.Height - 1];//"Todd Asher" ashert@yadasystems.com
B.Canvas.FillRect(Rect(0, 0, B.Width, B.Height));
ImageList_DrawEx(ImgListHandle, ImgIndex,
B.Canvas.Handle, 0, 0, 0, 0, clNone, clNone, ILD_Transparent);
end
else
{$ENDIF}
if FMenuItem.Parent.GetParentMenu.Images nil then
begin
ImgListHandle := FMenuItem.Parent.GetParentMenu.Images.Handle;
ImgIndex := FMenuItem.ImageIndex;
B.Width := FMenuItem.Parent.GetParentMenu.Images.Width;
B.Height := FMenuItem.Parent.GetParentMenu.Images.Height;
//B.Canvas.Brush.Color := FTransparentColor; //ACanvas.Pixels[2,2]; // +jt
B.Canvas.Brush.Color := B.Canvas.Pixels[0, B.Height - 1];//"Todd Asher" ashert@yadasystems.com
B.Canvas.FillRect(Rect(0, 0, B.Width, B.Height));
ImageList_DrawEx(ImgListHandle, ImgIndex,
B.Canvas.Handle, 0, 0, 0, 0, clNone, clNone, ILD_Transparent);
end;
end;
......
if (B nil) and (B.Width 0) then // X
DrawIcon(FMenuItem, ACanvas, B, IconRect,
Selected or DrawTopMenuBorder, False, FMenuItem.Enabled, FMenuItem.Checked,
FTopMenu, FMenu.IsRightToLeft);
......
end;
很明显,除了XPMenu的作者之外,+jt、Asher和X均对代码进行过修改,问题就出在+jk的修改的这段代码里,它先用B(TBitmap).Canvas.Pixels[0, B.Height - 1]处的颜色填充了整个B,然后再把要显示的图标画到B里去,后面会调用DrawIcon把图标显示出来,可惜+jt计算错误,当时的B(TBitmap).Canvas.Pixels[0, B.Height - 1]值正是$FFFFFF(白色),以ILD_Transparent参数调用ImageList_DrawEx时会把原图标底色(比如上图的粉红色)去掉,那么DrawIcon绘制的图标底色就是白色的,最后图标所有白色部分被挖空了。+jt真是好心做坏事了。
原因找到了,现在直接把+jt那部分代码去掉即可。原程序变为:
procedure TXPMenu.MenueDrawItem(Sender: TObject; ACanvas: TCanvas; ARect: TRect;
Selected: Boolean);
beign
.....
//-------
if HasBitmap then
begin
B.Width := FMenuItem.Bitmap.Width;
B.Height := FMenuItem.Bitmap.Height;
{Modify: Conch 2004-12-16 画出的图标透明颜色有错
// +jt
//B.Canvas.Brush.Color := FTransparentColor; // ACanvas.Brush.Color;
B.Canvas.Brush.Color := B.Canvas.Pixels[0, B.Height - 1];//"Todd Asher" ashert@yadasystems.com
B.Canvas.FillRect(Rect(0, 0, B.Width, B.Height));
FMenuItem.Bitmap.Transparent := true;
FMenuItem.Bitmap.TransparentMode := tmAuto;
}
B.Canvas.Draw(0,0,FMenuItem.Bitmap);
// +jt
end;
if HasImgLstBitmap then
begin
{$IFDEF VER5U}
if FMenuItem.Parent.SubMenuImages nil then
begin
ImgListHandle := FMenuItem.Parent.SubMenuImages.Handle;
ImgIndex := FMenuItem.ImageIndex;
B.Width := FMenuItem.Parent.SubMenuImages.Width;
B.Height := FMenuItem.Parent.SubMenuImages.Height;
{Modify: Conch 2004-12-16 画出的图标透明颜色有错
// B.Canvas.Brush.Color := FTransparentColor; // ACanvas.Brush.Color; // +jt
B.Canvas.Brush.Color := B.Canvas.Pixels[0, B.Height - 1];//"Todd Asher" ashert@yadasystems.com
B.Canvas.FillRect(Rect(0, 0, B.Width, B.Height));
ImageList_DrawEx(ImgListHandle, ImgIndex,
B.Canvas.Handle, 0, 0, 0, 0, clNone, clNone, ILD_Transparent);
}
ImageList_DrawEx(ImgListHandle, ImgIndex,
B.Canvas.Handle, 0, 0, 0, 0, clNone, clNone, ILD_NORMAL);
//Conch
end
else
{$ENDIF}
if FMenuItem.Parent.GetParentMenu.Images nil then
begin
ImgListHandle := FMenuItem.Parent.GetParentMenu.Images.Handle;
ImgIndex := FMenuItem.ImageIndex;
B.Width := FMenuItem.Parent.GetParentMenu.Images.Width;
B.Height := FMenuItem.Parent.GetParentMenu.Images.Height;
{Modify: Conch 2004-12-16 画出的图标透明颜色有错
//B.Canvas.Brush.Color := FTransparentColor; //ACanvas.Pixels[2,2]; // +jt
B.Canvas.Brush.Color := B.Canvas.Pixels[0, B.Height - 1];//"Todd Asher" ashert@yadasystems.com
B.Canvas.FillRect(Rect(0, 0, B.Width, B.Height));
ImageList_DrawEx(ImgListHandle, ImgIndex,
B.Canvas.Handle, 0, 0, 0, 0, clNone, clNone, ILD_Transparent);
}
ImageList_DrawEx(ImgListHandle, ImgIndex,
B.Canvas.Handle, 0, 0, 0, 0, clNone, clNone, ILD_NORMAL);
//Conch
end;
end;
......
if (B nil) and (B.Width 0) then // X
DrawIcon(FMenuItem, ACanvas, B, IconRect,
Selected or DrawTopMenuBorder, False, FMenuItem.Enabled, FMenuItem.Checked,
FTopMenu, FMenu.IsRightToLeft);
......
end;
TXPMenu.ToolBarDrawButton的原因也是一样。
procedure TXPMenu.ToolBarDrawButton(Sender: TToolBar;
Button: TToolButton; State: TCustomDrawState; var DefaultDraw: Boolean);
begin
if CanDraw then
begin {CanDraw}
{Modify: Conch 2004-12-16 画出的图标透明颜色有错
// B.Canvas.Brush.Color := TransparentColor; // ACanvas.Brush.Color; // +jt
B.Canvas.Brush.Color := B.Canvas.Pixels[0, B.Height - 1];//"Todd Asher" ashert@yadasystems.com
B.Canvas.FillRect(Rect(0, 0, B.Width, B.Height));
ImageList_DrawEx(ImglstHand, Button.ImageIndex,
B.Canvas.Handle, 0, 0, 0, 0, clNone, clNone, ILD_Transparent);
}
ImageList_DrawEx(ImglstHand, Button.ImageIndex,
B.Canvas.Handle, 0, 0, 0, 0, clNone, clNone, ILD_NORMAL);
//Conch
......
end;
2、第二个问题是菜单的阴影太呆板,是固定的一层灰色块(当然是指WinXP以前的系统),如图:
菜单阴影是由TXPMenu.DrawWindowBorder函数绘制的。这里可以看到+jt进行过修改,不过+jt的注释方式有点特别,看不出那些在作者的原代码,那些是+jt改过的,不过可以肯定+jt下了不少苦功。这个函数把Windows来的那个3D边框去掉,变成平面的OfficeXP风格菜单。若果要改为像WinXP菜单的那种通过与背景像素混合的得到的阴影效果,必须对源码进行大改,但使用第三方控件目的是为了方便省事,如果那样做的话就太有违初衷了。因此我这里用了一种折衷的办法,把灰色面积减少,这样看起来就顺眼多了。最终效果如下图:
修改后的TXPMenu.DrawWindowBorder函数:
procedure TXPMenu.DrawWindowBorder(hWnd: HWND; IsRightToLeft: boolean);
var
WRect: TRect;
dCanvas: TCanvas;
wDC: HDC; // +jt
regiontype: integer; // +jt
r1,r2,wr,region: HRGN; // +jt
rgnr: TRect; // +jt
begin
if (hWnd = 0) or (FSettingWindowRng) then
begin
exit;
end;
// +jt
wDC := GetWindowDC(hWnd); //GetDesktopWindow
if wDC=0 then exit;
// +jt
FSettingWindowRng :=true; // +jt
dCanvas := TCanvas.Create;
try
dCanvas.Handle := wDC; // +jt
GetWindowRect(hWnd, WRect);
// +jt
WRect.Right := WRect.Right-WRect.Left;
WRect.Bottom := WRect.Bottom-WRect.Top;
WRect.Top:=0;
WRect.Left:=0;
if GetWindowLong(hWnd,GWL_WNDPROC)integer(@MenuWindowProc) then
begin
SetWindowLong(hWnd,GWL_USERDATA,GetWindowLong(hWnd,GWL_WNDPROC));
SetWindowLong(hWnd,GWL_WNDPROC,integer(@MenuWindowProc));
end;
{Modify: Conch 2004-11-04 画出的阴影太难看了
if not IsWXP then
begin
wr:= CreateRectRgn(0,0,0,0);
regiontype := GetWindowRgn(hWnd, wr);
GetRgnBox(wr,rgnr);
DeleteObject(wr);
if (regionType = ERROR) or (abs(rgnr.Right-WRect.Right)5) or (abs(rgnr.Bottom-WRect.Bottom)5) then
begin
region:= CreateRectRgn(0,0,0,0);
r1:=CreateRectRgn(WRect.Left,WRect.Top,WRect.Right-2,WRect.Bottom-2);
r2:=CreateRectRgn(WRect.Left+2,WRect.Top+2,WRect.Right,WRect.Bottom);
CombineRgn(region,r1,r2,RGN_OR);
DeleteObject(r1);
DeleteObject(r2);
SetWindowRgn(hWnd,region,true);
end;
// +jt
Dec(WRect.Right, 2);
Dec(WRect.Bottom, 2);
end; // +jt
}
dCanvas.Brush.Style := bsClear;
dCanvas.Pen.Color := FMenuBorderColor;
dCanvas.Rectangle(WRect.Left, WRect.Top, WRect.Right, WRect.Bottom);
if IsRightToLeft then
begin
dCanvas.Pen.Color := FFIconBackColor;
dCanvas.MoveTo(WRect.Right - 3, WRect.Top + 2);
dCanvas.LineTo(WRect.Right - 2, WRect.Bottom - 1);
end
else
begin
dCanvas.Pen.Color := FFIconBackColor;
dCanvas.Rectangle(WRect.Left + 1, WRect.Top + 2, WRect.Left + 3, WRect.Bottom - 1);
end;
// +jt
StretchBlt(dCanvas.Handle,WRect.Left + 1,WRect.Top + 1,WRect.Right - WRect.Left-1,2,
dCanvas.Handle,WRect.Left + 1,WRect.Top + 3,WRect.Right - WRect.Left-1,1,SRCCOPY);
if IsWXP then
begin
StretchBlt(dCanvas.Handle,WRect.Left + 1,WRect.Bottom - 3,WRect.Right - WRect.Left-1,2,
dCanvas.Handle,WRect.Left + 1,WRect.Top + 3,WRect.Right - WRect.Left-1,1, SRCCOPY);
dCanvas.Pen.Color := FFColor;
dCanvas.Rectangle(WRect.Right - 3, WRect.Top+1, WRect.Right - 1, WRect.Bottom-1);
end;
// +jt
{Modify: Conch 2004-11-04 画出的阴影太难看了
Inc(WRect.Right, 2);
Inc(WRect.Bottom, 2);
if not IsWXP then // +jt
begin // +jt
dCanvas.Pen.Color := FMenuShadowColor;
dCanvas.Rectangle(WRect.Left + 2, WRect.Bottom, WRect.Right, WRect.Bottom - 2);
dCanvas.Rectangle(WRect.Right - 2, WRect.Bottom, WRect.Right, WRect.Top + 2);
end; // +jt
}
finally
ReleaseDC(hWnd, wDC); // +jt
dCanvas.Free;
FSettingWindowRng :=false;
end;
end;