iOS 7之前Window的bounds不会随着方向而变化,但是到了iOS 8以后,随着设备方向的旋转,window.bounds.size.width和window.bounds.size.height也会相应发生变化。
做个很简单的测试,代码如下:
代码如下:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(orientationChanged:)
name:UIDeviceOrientationDidChangeNotification
object:nil];
return YES;
}
- (void)orientationChanged:(NSNotification*)noti {
UIDeviceOrientation orientation = [UIDevice currentDevice].orientation;
NSString *orientationDes = nil;
switch (orientation) {
case UIDeviceOrientationLandscapeLeft:
orientationDes = @"UIInterfaceOrientationLandscapeRight";
break;
case UIDeviceOrientationLandscapeRight:
orientationDes = @"UIInterfaceOrientationLandscapeLeft";
break;
case UIDeviceOrientationPortrait:
orientationDes = @"UIInterfaceOrientationPortrait";
break;
case UIDeviceOrientationPortraitUpsideDown:
orientationDes = @"UIInterfaceOrientationPortraitUpsideDown";
break;
default:
orientationDes = @"";
break;
}
NSLog(@"system ver: %@, rorientaion: %@, rwindow bounds: %@",
[UIDevice currentDevice].systemVersion,
orientationDes,
NSStringFromCGRect(self.window.bounds));
}
示例代码很简单,新建一个工程,然后在delegate中直接添加以上代码即可。
iOS 8上运行结果为:
代码如下:
2014-06-04 09:26:32.016 SviOS8[4143:61114] system ver: 8.0,
orientaion: UIInterfaceOrientationLandscapeRight,
(本文来源于图老师网站,更多请访问http://m.tulaoshi.com/bianchengyuyan/)window bounds: {{0, 0}, {320, 480}}
2014-06-04 09:26:34.788 SviOS8[4143:61114] system ver: 8.0,
orientaion: UIInterfaceOrientationPortrait,
window bounds: {{0, 0}, {480, 320}}
2014-06-04 09:26:35.791 SviOS8[4143:61114] system ver: 8.0,
orientaion: UIInterfaceOrientationLandscapeLeft,
window bounds: {{0, 0}, {320, 480}}
2014-06-04 09:26:47.468 SviOS8[4143:61114] system ver: 8.0,
orientaion: UIInterfaceOrientationPortraitUpsideDown,
window bounds: {{0, 0}, {480, 320}}
iOS 7及之前的版本运行结果为:
代码如下:
2014-06-04 09:39:00.527 SviOS8[4380:70b] system ver: 7.0.3,
orientaion: UIInterfaceOrientationLandscapeRight,
(本文来源于图老师网站,更多请访问http://m.tulaoshi.com/bianchengyuyan/)window bounds: {{0, 0}, {320, 480}}
2014-06-04 09:39:00.895 SviOS8[4380:70b] system ver: 7.0.3,
orientaion: UIInterfaceOrientationPortrait,
window bounds: {{0, 0}, {320, 480}}
2014-06-04 09:39:01.225 SviOS8[4380:70b] system ver: 7.0.3,
orientaion: UIInterfaceOrientationLandscapeLeft,
window bounds: {{0, 0}, {320, 480}}
2014-06-04 09:39:11.004 SviOS8[4380:70b] system ver: 7.0.3,
orientaion: UIInterfaceOrientationPortraitUpsideDown,
window bounds: {{0, 0}, {320, 480}}
通过对比我们可以清晰的看到iOS 8中UIWindow在处理旋转时策略的变更,虽然会因为与之前的版本不同导致现有项目布局存在的bug,但是可以看到iOS 8中的处理方式更加符合我们的预期,在竖向的时候我们就获取到width height, 在横向则是 width height,这个符合所见即所得的原则。
题外话,不管是iOS 7还是之前的版本,以及最新出的iOS 8,所有的ViewController的bounds都是正确的,所以只需要坚持一个原则“所有布局都是基于VC.view.bounds布局,那么你的App的显示就一切正常。”